

You should now see your default game window running, which at this point is just a blank blue window.To run your game and test that it initially created everything Ok, either press the Run button in the toolbar, or press F5 function key, which should compile and execute the program.After the wizard completes creating you your new project, you should now see the source code in the Visual Studio 2019 editor.Enter the desired Project Name, Location, and Solution Name, and then click the Create button to continue.In the Create a new project window, select C# > All platforms > MonoGame for the category filters, and then select MonoGame Cross-Platform Desktop Application, and then click the Next button to continue to the next screen.Start Visual Studio 2019 and select Create a new project.CAD, CAM, FEA, and other Modeling Editors and Simulators).Īnd best of all, the MonoGame framework is Free, you don't even need to sign up or register for anything to use it, and you can use it to develop both personal and commercial software, royalty free.Ĭreating MonoGame Project With Visual Studio 2019Īfter you have installed MonoGame framework and its templates, you can perform the following steps to build an empty starter game project with MonoGame using Windows and Visual Studio 2019.
#MONOGAME FOR XAMARIN STUDIO SOFTWARE#
Unlike XNA which only uses DirectX, MonoGame gives you the option to base your development around DirectX or OpenGL, so that you can best suit your programs for your targeted platform.īecause MonoGame is a framework, you use MonoGame to create your own game components and objects, which gives you much more control over your own games and allows you to create both 2D and 3D games.īut you are not limited to just developing games with MonoGame, you can also use it to create Engineering and Scientific software as well (i.e.
#MONOGAME FOR XAMARIN STUDIO MAC OS#
The games you build with MonoGame are capable of running on iOS, Android, Mac OS X, tvOS, Windows, Linux, PlayStation 4, and Xbox. MonoGame is a robust cross-platform game development framework that is based on Microsoft's powerful XNA framework.
